#include "gui_sys.hpp"

using namespace std;

int sysInitFB(void) {
#ifdef SYS_IS_PC
	namedWindow("main_screen", 1);
	imshow("main_screen", GuiBase::dispMem);
#else

#endif

	return 0;
}

int sysFlushFB(void) {
#ifdef SYS_IS_PC
	imshow("main_screen", GuiBase::dispMem);
#else
#endif

	return 0;
}

int GetKey() {
#ifdef SYS_IS_PC
	return waitKey(20);
#else
	char c;
	scanf("%c", &c);
	return c;
#endif
}
